✅02-19 Balance Patch


🌈Hello Wizards, We are EXTOCIUM!🌈

👉🕔 KST: 2025-02-19 4:00 PM

📢 Scheduled Maintenance & Client Patch Required
A maintenance update will be conducted at the specified time. Please make sure to download the latest client patch after the update!

✅ Arena Bug Fixes

  • Red Ring Bug: Fixed an issue where players with high AGI could evade Red Ring attacks.
  • AI Behavior Fix: AI will now react appropriately when enemies appear instead of remaining idle at the start of the game.
  • Stealth Mechanics Update:
    • Fixed an issue where enemy summons (including AI summons) could still detect a hidden player in bushes.
    • Now, when hiding in bushes, targets will be reset, and enemies can no longer track hidden players.

✅ Drop Rate Adjustments

  • Dungeon gold drop rate decreased by approximately 3%.
  • Field gold drop rate increased by approximately 3%.

✅ Skill Balancing

  • Multi-Shot Type Skills Adjusted:
    • Affected Skills:
      • Destroying Star, Fury, End of the World, War of words, Lullaby, Suhyangmi, Mana error, Will Destroy, Water Storm, Let’s Study, Burst Shot
    • Changes:
      • Multi-hit ratio reduced by 2%.
      • Base attack power increased by +20.
      • (Adjustment made to control damage output when buffed.)
  • Bug Fixes:
    • Lullaby’s stats were incorrectly lower than Suhyangmi; this has been fixed.
    • Wrong mana ball’s stats were incorrectly lower than Absolute Fear; this has been fixed.
  • Elena’s Melee Combo Fix:
    • Power Attack:
      • Knockback effect removed (MP consumption increase remains).
      • Base attack power increased from 340 → 360.

📢 Mobility Skill Adjustments (Effective February 21 Patch)

  • A grace period is applied for testing purposes.
  • After the February 21 update, Reload Tickets for Hero/Succession/Weapon skills will be distributed.
  • If further changes occur, an additional Reload Ticket will be provided.
    • Note: Reload Tickets will not be distributed for minor damage adjustments.
⚔️ Mobility Skill Type Adjustments Hero Mobility Skills
  • Iskandar – “Wandering” (No melee skills) → Remains INT-based
  • Elena – “Rush”Changed to STR-based
⚔️Succession Hero Mobility Skills
  • Indra – “Indradhanus” (No melee skills) → Remains INT-based
  • Nanna – “High Tide”Changed to STR-based
⚔️Weapon Mobility Skills
  • “Jump Attack”Changed to STR-based
  • “Cannon Rush”Changed to STR-based
⚔️ Mobility Shield Adjustments
  • All mobility skills’ shield effects during movement will be unified to 12% damage reduction.
    • Previous values:
      • Jump-type skills: 20% damage reduction
      • Dash-type skills: 30% damage reduction
🛡️Orb HP Adjustments (Planned for February 21 Patch)
  • Orb HP ratios will be adjusted similarly to the AP and SAP balancing for weapons.
  • The HP scaling of Orbs will be reduced in line with weapon tier growth rates.
  • Future HP balance adjustments will be regulated through CON (Constitution).

📢 Upcoming PK & PvE Changes (Before North America Launch)

To create a more dynamic PK system, we are implementing changes inspired by the original whitepaper concept, similar to games like Albion Online. Here are some upcoming adjustments:

  • PK statistics & tracking:
    • A new “Statistics” page will be added to provide insights into popular skill decks, PK rankings, and risk/reward information for each field.
  • Enhanced NPC AI:
    • Enemies will be more challenging, with improved AI to increase tension, but will provide better rewards.
    • Shorter play sessions with increased risk/reward intensity.
  • Gradual PK Exposure:
    • Players will gradually experience PK zones from Map 3 onward.
  • Large-Scale PvP from Early Game:
    • The new “Frost War” mode will introduce large-scale PvP battles early in the game.

🎁 Please stay tuned and share your feedback before the update!

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