✅10.07 Client Update Pre-Announcement

🌈Hello, We are EXTOCIUM.🌈

👉🕔 KST: 2025-10-07 11:00 AM ~ 04:00 PM

❓Dear Wizards, here comes the patch right after Chuseok! 🍂

We initially planned to give you a patch gift during the enjoyable Chuseok holidays. However, as there are many items requiring hotfix responses, the patch will proceed right after Chuseok to ensure a stable gaming environment.🫡

Please note that some content and balance may be added, deleted, or changed before the patch, depending on the QA status. Any changes will be continuously added to this notice.


📌 Patch Notes

⚙️ General System Changes

  • The update interval for PC/PKer information displayed on the map has been reduced from 5 seconds to 3 seconds.
  • Pet item acquisition speed has been adjusted from 0.4s to 0.2s.
  • The Attack Power for Mushroom Monster ~ Ancient Goblin Raid has been increased.
  • Fixed the IAP payment error on iOS.
  • Adjusted the Shop BNB price to reflect the increase in BNB.
  • Modified Auto-Targeting:
  • Monsters behind rocks (collision) will no longer be targeted.
  • PCs (Player Characters) behind rocks will still be targeted.

🏰 New Area & Level Expansion – Sargon Garrison

  • Added new map: Sargon Garrison (Map #8)
  • Hero/Skill max level increased: 55 → 59
  • New Raid Boss: Lv.64 Insane Sargon
  • New materials allow crafting up to Butterfly Accessories (NFT issued)
  • ⚔️ Butterfly Bracelet provides CB, SCB equal to Sword of Light → very powerful Critical possibility
    • DEX Critical bThe Butterfly Bracelet provides the same level of CB (Critical Bonus) and SCB (Super Critical Bonus) as the Sword of Light, which may result in a stronger Critical Hit. Therefore, while the current DEX Critical Bonus value will be maintained, we pre-announce that it may be adjusted if it proves too powerful.

🧭 UI & System

  • The Guide Widget, which previously served as the entry point for the Ranking Board and Achievements, will be changed to the Scheduler Widget.
  • You will be able to check Raid Boss spawn times according to your local time.
  • You can also check quests that can be processed.

🔨 Crafting Adjustments

ItemChange
Low-tier OrnamentGem/Scrap 30 → 20 ↓ / Amethyst 20 → 30 ↑
Red DyeAdded 30 Spider Venom
DreamcatcherBlack Feather 40 → 50 ↑
ThreadCotton/Wood 20 → 15 ↓
ButterMilk 15 → 10 ↓
Extocium ShardRelic/Stone Fragment 20 → 15 ↓
ExtociumWood 50 → 30 ↓
Summoning NecklacePrimal Crystal 20 → 40 ↑
Primal DollAcorn/Scrap 1000 → 800 ↓
Primal OrnamentBark/Jelly 1000 → 800 ↓ / Goblin Club 300 → 600 ↑
Thread of ReturnBlue Statue/Mutated Mushroom 40 → 50 ↑ / Purple Fluid 20 → 30 ↑
Cloth of ReturnMutated Leaf/Thorn 40 → 50 ↑ / Purple Fluid 20 → 30 ↑
Ritual LiquidBroken Power 2000 → 1800 ↓
HammerScrap/Hard Bone 50 → 40 ↓
AdhesiveRubber/Empty Bottle 10 → 20 ↑

⚔️ Balance

  • As mentioned in a previous notice, a Melee-focused balance patch will be implemented.
  • Melee combat, particularly for characters investing in STR (Strength), will be adjusted to better suit the Melee role in terms of speed and attack.
  • Similar to before, Reload items will be distributed within one month from the patch date, based on cumulative PK volume.

🔮 Attribute Adjustment

  • The original design where Light had a Strong Affinity to Force will be revived, so Force will also be part of the Affinity system.

🪄 Skill Adjustments

  • Skill chain lock time: 0.3s → 0.2s ↓
  • General Stun skills: Unified World Cooldown 2s
SkillBeforeAfter
Water ball0.8s2s ↑
Lullaby, Suhyangmi1.5s2s ↑
Piercing a thorn, Mysterious revelation, New moon, Sword master2.4s2s ↓
Annihilation, Rain of destruction, Power attack0.2s0.1s ↓
Vajra fires, Full moon1.5s1s ↓
Moon stormHit interval 0.3s0.2s ↓
ExtociumCasting time 0.1sRemoved
MeteoProjectile count 78 ↑
SummonsAttack interval 1.3s1.2s ↓
Star shotMP 5565 ↑
ImmortalDuration 8s → 9s / Shield buff per level 0.8% → 0.85% ↑
BerserkerDuration 14s → 20s ↑ / Reload 31.2 → 44 ↑ / Buff scaling per level 1% → 1.1% ↑ / CB, SCB base 10 → 12 ↑

📊 Bonus Stats

StatBeforeAfter
STR Movement speed02
STR HP bonus0.2%0.3%
CON HP Potion boost0.2%0.05% ↓
WIS MP Potion boost0.2%0.05% ↓

🔮 Attribute Adjustment

  • Restored old design: Light is strong against Force → Force now included in attribute chart
AttackerTarget (Original)Target (Updated)
DARKSTONE, FIRESTONE, FIRE
LIGHTDARKDARK, 🔸FORCE
FIRELEAF, STONELEAF, STONE
WATERFIRE, LIGHTFIRE, LIGHT
STONEWATER, LEAFWATER, LEAF
LEAFLIGHT, WATERLIGHT, WATER
FORCE🔸DARK

⚔️ Arena Changes

  • As mentioned in a previous notice, the Arena Ring will be reinstated starting with the Arena Showdown.
  • After receiving various feedback, the HP decrease rate of the Arena Ring will be reduced from 5% per tick to 2% per tick.

🔋 Energy System Update

  • The existing EXP-based Energy consumption will be changed to a point-based consumption per monster.
  • Monsters in each field will be defined to consume 1 to n Energy points.
  • When a final n point threshold is reached, 1 Energy will be deducted.
  • This change will make hunting in higher-level hunting grounds more advantageous.

🌟Wizards, this is a big one — urgent but full of improvements for both fun and stability!

In addition to these changes, we are also preparing a continuous stream of improved content for the North American launch, including the Vault of Time, Epic of Gilgamesh, and Wizard Challenge (Daily Quests)!
🍀Stay strong in Asterica, and keep your adventures going!

Index

Discover more from EXTOCIUM

Subscribe now to keep reading and get access to the full archive.

Continue reading

Share via
Copy link