🌈Hello, We are EXTOCIUM.🌈

👉🕔 KST: 2025-10-07 11:00 AM ~ 04:00 PM
We will be conducting server maintenance for the upcoming game patch.
The maintenance is scheduled from 11:00 AM to 4:00 PM (KST), so please plan your gameplay accordingly! 🕓
📢This patch includes a client update!
After the maintenance, please make sure to download the new client from each store before playing.
📢Additionally, we have received multiple reports regarding PK counting abuse.
As a result, the distribution of Reload Items will be slightly delayed after the balance patch.
The following verification process will take place:
- Identifying accounts that accumulated PK counts abnormally (e.g., performing large numbers of PKs only on specific days)
- Filtering out suspicious or exploitative PK behavior
📌 Patch Notes
⚙️ General System Changes
- The update interval for PC/PKer information displayed on the map has been reduced from 5 seconds to 3 seconds.
- Pet item acquisition speed has been adjusted from 0.4s to 0.2s.
- The Attack Power for Mushroom Monster ~ Ancient Goblin Raid has been increased.
- Fixed the IAP payment error on iOS.
- Adjusted the Shop BNB price to reflect the increase in BNB.
- Modified Auto-Targeting:
- Monsters behind rocks (collision) will no longer be targeted.
- PCs (Player Characters) behind rocks will still be targeted.
🏰 New Area & Level Expansion – Sargon Garrison

- Added new map: Sargon Garrison (Map #8)
- Hero/Skill max level increased: 55 → 59
- New Raid Boss: Lv.64 Insane Sargon
- New materials allow crafting up to Butterfly Accessories (NFT issued)
- ⚔️ Butterfly Bracelet provides CB, SCB equal to Sword of Light → very powerful Critical possibility
- DEX Critical bThe Butterfly Bracelet provides the same level of CB (Critical Bonus) and SCB (Super Critical Bonus) as the Sword of Light, which may result in a stronger Critical Hit. Therefore, while the current DEX Critical Bonus value will be maintained, we pre-announce that it may be adjusted if it proves too powerful.
🧭 UI & System

- The Guide Widget, which previously served as the entry point for the Ranking Board and Achievements, will be changed to the Scheduler Widget.
- You will be able to check Raid Boss spawn times according to your local time.
- You can also check quests that can be processed.
🔨 Crafting Adjustments
| Item | Change |
|---|---|
| Low-tier Ornament | Gem/Scrap 30 → 20 ↓ / Amethyst 20 → 30 ↑ |
| Red Dye | Added 30 Spider Venom |
| Dreamcatcher | Black Feather 40 → 50 ↑ |
| Thread | Cotton/Wood 20 → 15 ↓ |
| Butter | Milk 15 → 10 ↓ |
| Extocium Shard | Relic/Stone Fragment 20 → 15 ↓ |
| Extocium | Wood 50 → 30 ↓ |
| Summoning Necklace | Primal Crystal 20 → 40 ↑ |
| Primal Doll | Acorn/Scrap 1000 → 800 ↓ |
| Primal Ornament | Bark/Jelly 1000 → 800 ↓ / Goblin Club 300 → 600 ↑ |
| Thread of Return | Blue Statue/Mutated Mushroom 40 → 50 ↑ / Purple Fluid 20 → 30 ↑ |
| Cloth of Return | Mutated Leaf/Thorn 40 → 50 ↑ / Purple Fluid 20 → 30 ↑ |
| Ritual Liquid | Broken Power 2000 → 1800 ↓ |
| Hammer | Scrap/Hard Bone 50 → 40 ↓ |
| Adhesive | Rubber/Empty Bottle 10 → 20 ↑ |
⚔️ Balance
- As mentioned in a previous notice, a Melee-focused balance patch will be implemented.
- Melee combat, particularly for characters investing in STR (Strength), will be adjusted to better suit the Melee role in terms of speed and attack.
- Similar to before, Reload items will be distributed within one month from the patch date, based on cumulative PK volume.
🔮 Attribute Adjustment
- The original design where Light had a Strong Affinity to Force will be revived, so Force will also be part of the Affinity system.
🪄 Skill Adjustments
- Skill chain lock time: 0.3s → 0.2s ↓
- General Stun skills: Unified World Cooldown 2s
| Skill | Before | After |
|---|---|---|
| Water ball | 0.8s | 2s ↑ |
| Lullaby, Suhyangmi | 1.5s | 2s ↑ |
| Piercing a thorn, Mysterious revelation, New moon, Sword master | 2.4s | 2s ↓ |
| Annihilation, Rain of destruction, Power attack | 0.2s | 0.1s ↓ |
| Vajra fires, Full moon | 1.5s | 1s ↓ |
| Moon storm | Hit interval 0.3s | 0.2s ↓ |
| Extocium | Casting time 0.1s | Removed |
| Meteo | Projectile count 7 | 8 ↑ |
| Summons | Attack interval 1.3s | 1.2s ↓ |
| Star shot | MP 55 | 65 ↑ |
| Immortal | Duration 8s → 9s / Shield buff per level 0.8% → 0.85% ↑ | |
| Berserker | Duration 14s → 20s ↑ / Reload 31.2 → 44 ↑ / Buff scaling per level 1% → 1.1% ↑ / CB, SCB base 10 → 12 ↑ |
📊 Bonus Stats
| Stat | Before | After |
|---|---|---|
| STR Movement speed | 0 | 2 |
| STR HP bonus | 0.2% | 0.3% |
| CON HP Potion boost | 0.2% | 0.05% ↓ |
| WIS MP Potion boost | 0.2% | 0.05% ↓ |
🔮 Attribute Adjustment
- Restored old design: Light is strong against Force → Force now included in attribute chart
| Attacker | Target (Original) | Target (Updated) |
|---|---|---|
| DARK | STONE, FIRE | STONE, FIRE |
| LIGHT | DARK | DARK, 🔸FORCE |
| FIRE | LEAF, STONE | LEAF, STONE |
| WATER | FIRE, LIGHT | FIRE, LIGHT |
| STONE | WATER, LEAF | WATER, LEAF |
| LEAF | LIGHT, WATER | LIGHT, WATER |
| FORCE | – | 🔸DARK |
⚔️ Arena Changes
- As mentioned in a previous notice, the Arena Ring will be reinstated starting with the Arena Showdown.
- After receiving various feedback, the HP decrease rate of the Arena Ring will be reduced from 5% per tick to 2% per tick.
🔋 Energy System Update
- The existing EXP-based Energy consumption will be changed to a point-based consumption per monster.
- Monsters in each field will be defined to consume 1 to n Energy points.
- When a final n point threshold is reached, 1 Energy will be deducted.
- This change will make hunting in higher-level hunting grounds more advantageous.
🌟Wizards, this is a big one — urgent but full of improvements for both fun and stability!
In addition to these changes, we are also preparing a continuous stream of improved content for the North American launch, including the Vault of Time, Epic of Gilgamesh, and Wizard Challenge (Daily Quests)!
🍀Stay strong in Asterica, and keep your adventures going!
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