A Balance & Client Patch will be applied on June 22. The patch will take approximately 5 minutes, and a client patch is required.
🔸Please update to the latest client version after the patch. 🔸Reload Tickets are scheduled to be distributed after the patch to players who logged in during May and June.
Patch Details
Hero Preset Feature Added
A Hero Preset feature will be added to the Dashboard.
Tapping an empty preset slot saves the currently configured hero information.
Tapping the X button allows you to discard the current save. It can be reset.
Tapping a saved preset slot immediately changes to that preset.
If you would like to add more preset slots, slot items can be purchased from the XTO Shop and XPoint Shop.
Auto Setting Full Renewal
Basic macro functionality will be added to Auto Setting.
Macros are saved in real time per hero.
If you would like to add more macro action slots, slot items can be purchased from the XTO Shop and XPoint Shop.
Actions can be set by dragging and dropping from the skill inventory on the right to the slot area on the left.
Skills that have already been set can also be removed by drag and drop.
The pause-shaped icon makes the macro wait for n seconds when using a skill.
Currently, only the minimum functions have been tested. After bug fixes and stabilization, additional action blocks are planned to be added.
Combat Bug Fixes
Fixed an issue where the EVA penetration function among Skill Rune effects could behave abnormally.
Other Skill Rune functions have also been rechecked together.
Reload Cost and Count Changes
Level Reset Reload costs, which were comparable to Special Reload costs, have been greatly reduced.
Hero :
Before: Star Candy x1, Broken Power x10, 4,800,000 Gold
After: Star Candy x1, Broken Power x20, 5,000 Gold
After: Star Candy x2, Broken Power x30, 10,000 Gold
Weekly Weapon Reload count: 100 → 1,000
Balance Patch Guide
After the balance patch, the patch strategy will be based on skill usage, user feedback, and gradually easing previously applied world cooldown control values, mainly for unused skills.
Except for skills that may raise OP concerns, most changes will follow a minimum-intervention direction.
Skills that were nerfed too heavily due to OP issues will receive slight buffs.
Since the weekly skill meta continues to change across ranged, melee, and summon categories, additional Skill Reload Tickets will be distributed and the situation will continue to be monitored.
Skill Balance Patch
EXTOCIUM: June 2026 Balance Preview
The values below may change before the patch goes live.
Skill Changes
Summon HP adjustment
Summon
Effect
Change
Before
After
Summon
Summon HP
Current summon HP
▶
Hero summons -3%; weapon summons up to Ghost -3%; higher-tier weapon summons -5%
Absolute Fear
Projectile
Effect
Change
Before
After
target MP Cost🔺
Effect Duration
10s
▶
12s
Awakening Despair
Area
Effect
Change
Before
After
target Move Speed🔻
Effect Duration
4s
▶
5s
target DAMAGE🔻
Effect Duration
4s
▶
5s
Base Skill
Reload Time
11s
▶
10s
Base Skill
Cooldown
1.5s
▶
0.6s
Black Light
Area
Effect
Change
Before
After
Base Skill
Reload Time
12s
▶
10.8s
Base Skill
Cooldown
2.2s
▶
2s
Base Skill
Black Field Range
3
▶
3.2
Little Demon
Buff
Effect
Change
Before
After
Phys. Crit DMG🔺
Buff Value
3
▶
5
Ishtar Gate
Buff
Effect
Change
Before
After
Base Skill
Reload Time
26s
▶
30s
EVA🔺
Buff Value
15
▶
12
EVA🔺
Buff Lv.Scaling
1.2
▶
1
Babylon's Cry
Area
Effect
Change
Before
After
Base Skill
Cooldown
0.5s
▶
0.2s
Glare
Projectile
Effect
Change
Before
After
Base Skill
Reload Time
11s
▶
10s
Base Skill
Cooldown
2s
▶
1.5s
Will Destroy
Projectile
Effect
Change
Before
After
Base Skill
Cooldown
1.5s
▶
1s
Red Bombardment
Area
Effect
Change
Before
After
Base Skill
Cooldown
0.5s
▶
0.2s
Water ball
Projectile
Effect
Change
Before
After
Base Skill
Reload Time
11s
▶
10s
Sinking
Area
Effect
Change
Before
After
Base Skill
Reload Time
12s
▶
10.8s
Base Skill
Cooldown
2.2s
▶
2s
Base Skill
Black Field Range
3
▶
3.2
Salt Flower
Area
Effect
Change
Before
After
Rust
Effect Duration
5s
▶
6s
Base Skill
Reload Time
12s
▶
10.8s
Base Skill
Cooldown
2.2s
▶
2s
Base Skill
Target Range
6.5
▶
7
Base Skill
Proj R Min
2
▶
1.5
Base Skill
Proj R Max
5
▶
6
Base Skill
Plate Duration
1.3s
▶
1.4s
Base Skill
Plate Range
2.2
▶
2.4
Base Skill
Plate Size
2.2
▶
2.4
Water Storm
Projectile
Effect
Change
Before
After
Base Skill
Cooldown
0.6s
▶
1s
Let's study
Projectile
Effect
Change
Before
After
Base Skill
Cooldown
1.5s
▶
1s
Lullaby
Projectile
Effect
Change
Before
After
Base Skill
Reload Time
11s
▶
10s
Base Skill
Cooldown
2s
▶
1.5s
Poisonous weed
Area
Effect
Change
Before
After
target Move Speed🔻
Effect Duration
4s
▶
5s
target HP Regen🔻
Effect Duration
4s
▶
5s
Base Skill
Reload Time
11s
▶
10s
Base Skill
Cooldown
1.5s
▶
0.6s
Piercing a thorn
Melee
Effect
Change
Before
After
target HP Regen🔻
Effect Duration
7s
▶
8s
Suhyangmi
Projectile
Effect
Change
Before
After
Base Skill
Reload Time
11s
▶
10s
Base Skill
Cooldown
2s
▶
1.5s
Power attack
Melee
Effect
Change
Before
After
Ignore Target Shield
Effect Value
10
▶
12
Wrong mana ball
Projectile
Effect
Change
Before
After
target MP Cost🔺
Effect Duration
15s
▶
12s
Mysterious revelation
Melee
Effect
Change
Before
After
Stun
Effect Duration
0.8s
▶
1s
Blue lightning
Projectile
Effect
Change
Before
After
Base Skill
Cooldown
1.8s
▶
1s
Red lightning
Projectile
Effect
Change
Before
After
Stun
Effect Duration
0.4s
▶
0.5s
Base Skill
Reload Time
14.4s
▶
14s
Base Skill
Cooldown
2.4s
▶
2s
Indradhanus
Area
Effect
Change
Before
After
Stun
Effect Duration
0.4s
▶
0.8s
Eclipse
Area
Effect
Change
Before
After
target Move Speed🔻
Effect Duration
4s
▶
6s
target Phys. Crit DMG🔻
Effect Duration
4s
▶
6s
target Mag. Crit DMG🔻
Effect Duration
4s
▶
6s
Base Skill
Reload Time
14s
▶
12s
Base Skill
Cooldown
1.5s
▶
1s
High tide
Projectile
Effect
Change
Before
After
Ignore Target EVA
Effect Lv.Scaling
None
▶
1.2
Moon storm
Melee
Effect
Change
Before
After
Whirlwind
Dash/Jump Damage
35%
▶
32%
Ignore Target Shield
Effect Lv.Scaling
1.2
▶
1.4
Coin of Prosperity
Projectile
Effect
Change
Before
After
target HP Regen🔻
Effect Duration
6s
▶
8s
Base Skill
Cooldown
0.6s
▶
0.3s
Base Skill
Base Damage
220
▶
240
Blessed Ground
Area
Effect
Change
Before
After
Base Skill
Reload Time
14s
▶
12s
Base Skill
Cooldown
1.5s
▶
1s
Goddess’s Veil
Area
Effect
Change
Before
After
Base Skill
Ammo
2
▶
3
Blood Wheel
Projectile
Effect
Change
Before
After
Base Skill
Cooldown
0.1s
▶
0.3s
Base Skill
Base Damage
240
▶
230
Burst shot
WeaponProjectile
Effect
Change
Before
After
target CDR🔻
Effect Duration
6s
▶
7s
Berserker
WeaponBuff
Effect
Change
Before
After
Phys. Crit DMG🔺
Buff Lv.Scaling
1.2
▶
1.1
Mag. Crit DMG🔺
Buff Lv.Scaling
1.2
▶
1.1
Psycho
Weapon
Effect
Change
Before
After
target Damage buff🔻
Effect Duration
6s
▶
7s
Patch Data Source
Extocium · Skill Telemetry · 2026-06-17
PK & Arena Skill Statistics
Compare usage and equips from the PK report, real efficiency per equip (usage / equip), and an arena score built from arena rank-reward data — all in one view. Click any column header or sort button to change the metric. 🔺/🔻 mark this patch’s direction (buff / nerf); all summon skills are flagged as nerfs per the HP rollback.
Total PK usage1,346Skill casts across the report
Total equips120Account / build equip count
🔺 Buffed13Skills buffed this patch
🔻 Nerfed12Incl. all summon skills
Type
Sort
#
Skill
UsageEquipsPer equipArena
Type
No skills match the current filters.
Data: 2026-06-17 PK report & arena reward lookup · icons / names from Skill_Info ·
Usage per equip = usage ÷ equips ·
Arena score uses arbitrary rank-reward points (rank_1 = 54 → rank_50 = 5; percentile rewards rank_per_10/30/60 = 3/2/1), summed across builds.
Bars are scaled to each metric’s maximum.