BATTLE GUIDE

BATTLE GUIDE –
REALTIME COMBAT

All battles in Extocium are real-time.
Check out the Battle Guide.

You can battle in real time with any monster or user in the field where multiple access is possible.

P2E online MMORPG EXTOCIUM - Battle Guide

When you drag the skill button, you can control the direction and location of the skill to fire.
The skill fires when you release the button being dragged.

If you click the skill button once, the skill will automatically fire towards the target.

There is also an auto button, so automatic hunting is possible.
However, as you level up, it can become a little difficult to enjoy a smooth hunt with autoplay alone.

BATTLE GUIDE –
SKILL RELOAD & AMMO COUNT

P2E online MMORPG EXTOCIUM - Battle Guide

In Extocium, 2 hero skills, 1 weapon skill and 1 normal attack,
There are a total of 4 skill slots.
Each skill has the concept of reload and ammo count,
just like in FPS games.

If you want to make a good battle, you need to use strategic hit-and-run combat considering the ammo count of your skills.
Stronger skills have longer reload times and lower ammo counts.

In Extocium, P2E, PVP, and large-scale battles are possible in real time, so please explore various skill battle strategies suitable for the situation.

PK SCORE & DEATH PENALTY

Fields that can be hunted in Extocium are defined as battle areas.
You can kill monsters in the battle area, but you can also kill other users.
You can also do the heinous thing of killing other users for a monopoly of resources.

If you kill other users, you will accumulate PK SCORE.
As your PK SCORE goes up, your PK LEVEL goes up.
If another user kills you while your PK LEVEL is high, you may lose a large amount of EXP and items in your inventory.

P2E online MMORPG EXTOCIUM - Battle Guide

PK SCORE follows the following rules:

🔸 PK is not applied to hero level 7 or lower

🔸 When a higher level user PKs a lower level 15 user, the miss rate increases by 10%

🔸 My PK Lv.0 and the opposing user’s PK Lv.0 are on, and when I hit an opposing user, a purple skull appears above my head.

🔸 If an opponent hits me, who is a purple skull☠️, the other user also becomes a purple skeleton.

🔸 Killing a purple skull☠️ doesn’t give you PK SCORE.


🔸 If you kill a player with no skull on their head, you get PK SCORE.


🔸 When I kill another user, the PK SCORE I get depends on that user’s PK SCORE.

🔸For example, if I kill a user with PK Lv.0, I get 2 PK SCORE.


🔸 However, if I kill a user whose PK Lv.10, my PK SCORE is deducted by 4 points.


🔸The maximum PK LEVEL is 10.

🔸 If you are killed by another user while your PK LEVEL is high, your PK SCORE will decrease by 1 point.


🔸 Or, if you kill a user with a high PK LEVEL, the PK SCORE is also reduced.


🔸 Also, waiting in place without moving will decrease PK SCORE. Red Skull decreases by 1 score every 30 minutes, and Purple Skull is removed after 30 seconds.
🔸 My PK Lv.0 and the opposing user’s PK Lv.0 are on, and when I hit an opposing user, a purple skull appears above my head.

🔸 If an opponent hits me, who is a purple skull☠️, the other user also becomes a purple skeleton.

🔸 Killing a purple skull☠️ doesn’t give you PK SCORE.


🔸 If you kill a player with no skull on their head, you get PK SCORE.


🔸 When I kill another user, the PK SCORE I get depends on that user’s PK SCORE.

🔸For example, if I kill a user with PK Lv.0, I get 2 PK SCORE.


🔸 However, if I kill a user whose PK Lv.10, my PK SCORE is deducted by 4 points.


🔸The maximum PK LEVEL is 10.

🔸 If you are killed by another user while your PK LEVEL is high, your PK SCORE will decrease by 1 point.


🔸 Or, if you kill a user with a high PK LEVEL, the PK SCORE is also reduced.


🔸 Also, waiting in place without moving will decrease PK SCORE. Red Skull decreases by 1 score every 30 minutes, and Purple Skull is removed after 30 seconds.

When your PK level is high and you are killed by a monster or user, you can drop items and gold in your inventory.
Please refer to the chart below for the death penalty according to PK SCORE.

PK
Level
Required
PK
SCORE
PK
SCORE
Killer
gets
EXP
reduction
ratio
Chance to drop ‘my’ items upon deathAmount to drop ‘my’ item upon deathChance to drop ‘my’ gold on deathAmount to drop ‘my’ gold on death
0+10.1%5%1%4%1%
11+10.2%10%5%10%5%
22+10.3%20%10%20%10%
33+10.4%30%15%30%20%
4400.6%40%20%40%25%
5500.9%50%25%50%30%
6601.2%60%30%60%40%
77-11.5%70%35%70%50%
88-22%80%40%80%60%
99-33.5%90%45%90%70%
1010-44.5%100%50%100%80%
PK SCORE CHART

PK Leverage ZONE

PK Leverage Hunting is available in some areas.
When entering a PK Leverage Zone, a message appears indicating that it is a PK Leverage Zone.

The benefits of PK leverage are as follows:

PK
Level
Bonus chance of items dropping from monsters(%)Bonus chance of Gold dropping from monsters(%)EXP bonus from monsters(%)
1331
2551.5
3882
412123.5
516165
620208
7252512
8303015
9404025
10505035
PK BONUS

*The amount of EXP gained from the PK leverage bonus is not deducted from energy. Energy is deducted only for the amount of base EXP.

NATURAL RECOVERY

After 3 seconds of standing in place without the hero doing anything,
Starts natural recovery for HP and MP.
At the beginning of the game, natural recovery is very slow.
Investing in the hero’s CON and WIZ will speed up the natural recovery time.
Or, using potions is another way.

buff stacking

If you apply a buff of the same effect,
only the buff of the higher effect is applied.
However, food and skills can overlap even if the buff has the same effect.

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