What is an energy system?

The energy system is a very important element in EXTOCIUM.
Energy is a system in which items no longer drop when all the energy provided for a day is consumed.
This is necessary to prevent inflation of in-game items, including XTO, and to respect the value of items.
๐
์๋์ง ์์คํ ์ EXTOCIUM์์ ๋งค์ฐ ์ค์ํ ์์์ ๋๋ค.
์๋์ง๋ ํ๋ฃจ ๋์ ์ ๊ณต๋๋ ์๋์ง๋ฅผ ๋ชจ๋ ์๋ชจํ๋ฉด ๋ ์ด์ ์์ดํ
์ด ๋จ์ด์ง์ง ์๋ ์์คํ
์
๋๋ค.
์ด๋ XTO๋ฅผ ํฌํจํ ๊ฒ์ ๋ด ์์ดํ
์ ์ธํ๋ ์ด์
์ ๋ฐฉ์งํ๊ณ ์์ดํ
์ ๊ฐ์น๋ฅผ ์ ์งํ๊ธฐ ์ํด ํ์ํฉ๋๋ค.
๐
ใจใใซใฎใผใทในใใ ใฏEXTOCIUMใซใใใฆ้ๅธธใซ้่ฆใช่ฆ็ด ใงใใ
ใจใใซใฎใผใฏใ1 ๆฅไธญใซๆไพใใใใจใใซใฎใผใใในใฆๆถ่ฒปใใใจใใใฏใใขใคใใ ใ่ฝใกใชใใทในใใ ใงใใ
ใใใฏใXTOใๅซใใฒใผใ ๅ
ใขใคใใ ใฎใคใณใใฌใ้ฒใใใขใคใใ ใฎไพกๅคใ็ถญๆใใใใใซๅฟ
่ฆใงใใ
โ Energy rules

- Energy is attributed to each hero who possesses it.
- Energy decreases by 1 when the user acquires a certain EXP according to the level of the hero being played.
- If you hunt a monster lower than your level, energy is consumed according to the monster’s level standard. (The total hunting time for monsters of the same class and lower ranks is the same.)
- If you hunt monsters higher than your level, your energy will drain faster because you will gain a lot of exp.
๐
- ์๋์ง๋ ๋ณด์ ์ค์ธ ๊ฐ ์์ ์๊ฒ ๊ท์๋ฉ๋๋ค.
- ํ๋ ์ด ์ค์ธ ์์
์ ๋ ๋ฒจ์ ๋ฐ๋ผ ์ผ์ ๊ฒฝํ์น๋ฅผ ํ๋ํ๋ฉด ์๋์ง๊ฐ 1์ฉ ๊ฐ์ํฉ๋๋ค.
- ์์ ์ ๋ ๋ฒจ๋ณด๋ค ๋ฎ์ ๋ชฌ์คํฐ๋ฅผ ์ฌ๋ฅํ๋ฉด ๋ชฌ์คํฐ์ ๋ ๋ฒจ ๊ธฐ์ค์ ๋ฐ๋ผ ์๋์ง๊ฐ ์๋ชจ๋ฉ๋๋ค. (๋๊ธ ์ดํ ๋ชฌ์คํฐ์ ์ด ์ฌ๋ฅ ์๊ฐ์ ๋์ผํฉ๋๋ค.)
- ์์ ์ ๋ ๋ฒจ๋ณด๋ค ๋์ ๋ชฌ์คํฐ๋ฅผ ์ฌ๋ฅํ๋ฉด ๊ฒฝํ์น๋ฅผ ๋ง์ด ์ป๊ธฐ ๋๋ฌธ์ ๊ธฐ๋ ฅ์ด ๋ ๋นจ๋ฆฌ ์๋ชจ๋ฉ๋๋ค.
๐
- ใจใใซใฎใผใฏใไฟๆใใฆใใๅใใผใญใผใซๅธฐๅฑใใพใใ
- ใใฌใคไธญใฎใใผใญใผใฎใฌใใซใซๅฟใใฆไธๅฎใฎ็ต้จๅคใ็ฒๅพใใใจใใจใใซใฎใผใ1ใคใใคๆธๅฐใใพใใ
- ่ชๅใฎใฌใใซใใไฝใใขใณในใฟใผใ็ฉใใจใใขใณในใฟใผใฎใฌใใซๅบๆบใซๅพใฃใฆใจใใซใฎใผใๆถ่ใใใพใใ(ๅ็ดไปฅไธใฎใขใณในใฟใผใฎ็ท็ฉใๆ้ใฏๅใใงใใ)
- ่ชๅใฎใฌใใซใใ้ซใใขใณในใฟใผใ็ฉใใจ็ต้จๅคใใใใใๅพใใใใฎใงใๆฐๅใๆฉใๆถ่ใใพใใ
๐
- For example :
Hero Lv. | exp required to consume 1 energy |
2 | 167 exp |
3 | 170 exp |
4 | 185 exp |
… | … |
- When gathering resources, 1 energy is reduced when 10 resources are harvested.
- The energy provided per day is 100, which does not accumulate and resets daily.
- When you use all 100 of your energy, Items no longer drop and the amount of EXP gained is reduced to 30%.
- If you want to hunt more during the day, you can purchase extra energy with BNB in โโthe shop.
- Paid Energy is consumed before Daily Energy.
- The amount of energy available for each hero is limited to a one-week period. (Total of 1750 energy per week)
- Daily Energy only recharges up to 100 per day. If you had 30 Daily Energy left yesterday, it will be changed to 100 Energy today regardless of the remaining energy.
๐ - ์์ ์ฑ์ง ์ ์์ 10๊ฐ๋น ์๋์ง๊ฐ 1 ์ค์ด๋ญ๋๋ค.
- ํ๋ฃจ์ ์ ๊ณต๋๋ ์๋์ง๋ 100์ด๋ฉฐ ๋์ ๋์ง ์๊ณ ๋งค์ผ ์ด๊ธฐํ๋ฉ๋๋ค.
- ์๋์ง๋ฅผ 100 ๋ชจ๋ ์ฌ์ฉํ๋ฉด ๋ ์ด์ ์์ดํ ์ด ๋จ์ด์ง์ง ์์ผ๋ฉฐ ํ๋ ๊ฒฝํ์น์ ์์ด 30%๋ก ๊ฐ์ํฉ๋๋ค.
- ๋ ๋ง์ ์ฌ๋ฅ์ ํ๊ณ ์ถ๋ค๋ฉด ์์ ์์ BNB๋ก ์ฌ๋ถ์ ์๋์ง๋ฅผ ๊ตฌ์ ํ ์ ์์ต๋๋ค.
- ์ ๋ฃ ์๋์ง๋ ์ผ์ผ ์๋์ง๋ณด๋ค ๋จผ์ ์๋ชจ๋ฉ๋๋ค.
- ๊ฐ ์์ ๋ง๋ค 1์ฃผ์ผ ๊ฐ ์ฌ์ฉ ๊ฐ๋ฅํ ์๋์ง์ ์์ด ํ์ ๋์ด ์์ต๋๋ค. ( 1์ฃผ์ผ์ ์ด 1750 ์๋์ง )
- ์ผ์ผ ์๋์ง๋ ํ๋ฃจ์ ์ต๋ 100๊น์ง๋ง ์ถฉ์ ๋ฉ๋๋ค. ์ด์ ํ๋ฃจ ์๋์ง๊ฐ 30 ๋จ์๋ค๋ฉด, ๋จ์ ์๋์ง์ ์๊ด์์ด ์ค๋ ์๋์ง 100์ผ๋ก ๋ณ๊ฒฝ๋ฉ๋๋ค.
๐ - ่ณๆบๆก้ๆใ่ณๆบ 10 ๅใใใใฎใจใใซใฎใผใ 1 ๆธใใพใใ
- 1 ๆฅใซๆไพใใใใจใใซใฎใผใฏ 100 ใงใใใ็ดฏ็ฉใใใใจใชใๆฏๆฅๅๆๅใใใพใใ
- ใจใใซใฎใผใ 100 ใในใฆไฝฟ็จใใใจใใขใคใใ ใ่ฝใกใชใใชใใ็ฒๅพ็ต้จๅคใฎ้ใ 30% ใซๆธๅฐใใพใใ
- ใใฃใจ็ฉใใใใใใชใใๅบใงBNBใงไฝๅใชใจใใซใฎใผใ่ณผๅ ฅใงใใพใใ
- ๆๆใจใใซใฎใผใฏใๆฏๆฅใฎใจใใซใฎใผใใใๅ ใซๆถ่ฒปใใใพใใ
- ่ฑ้ใใจใซ1้ฑ้ไฝฟ็จๅฏ่ฝใชใจใใซใฎใผ้ใ้ใใใฆใใพใใ๏ผ1้ฑ้ใซๅ่จ1750ใจใใซใฎใผ๏ผ
- 1 ๆฅใใใใฎใจใใซใฎใผใฏใ1 ๆฅใใใๆๅคง 100 ใพใงๅ ้ปใใใพใใ ๆจๆฅไธๆฅใจใใซใฎใผใ30ๆฎใฃใฆใใใฐใๆฎใใฎใจใใซใฎใผใซ้ขไฟใชใไปๆฅใจใใซใฎใผ100ใซๅคๆดใใใพใใ
When there are multiple heroes in an account, the hero that is equipped will always receive a daily energy recharge. Additionally, the daily energy recharge bonus for each hero is applied according to the following criteria:
๐
๊ฐ ๊ณ์ ์ ์ฌ๋ฌ ์์
์ด ์กด์ฌํ ๋, ์ฅ์ฐฉ ์ค์ธ ์์
์ ํญ์ ์ผ์ผ ์๋์ง๊ฐ ์ฌ์ถฉ์ ๋ฉ๋๋ค. ์ด ์ธ, ๋ณด๋์ค๋ก ์ ์ฉ๋๋ ์์
๋ณ ์ผ์ผ ์๋์ง๊ฐ ์ฌ์ถฉ์ ๊ธฐ์ค์ ์๋์ ๊ฐ์ต๋๋ค.
๐
ๅใขใซใฆใณใใซ่คๆฐใฎใใผใญใผใๅญๅจใใๅ ดๅใ่ฃ
็ไธญใฎใใผใญใผใฏๅธธใซๆฏๆฅใจใใซใฎใผใใชใใฌใใทใฅใใพใใ ใใฎใปใใใใผใในใจใใฆ้ฉ็จใใใ่ฑ้ๅฅใฎๆฅๆฟใใใจใใซใฎใผใฎๅๅ
้ปๅบๆบใฏไปฅไธใฎ้ใใงใใ
Cumulative TP in account | The number of heroes charged |
TP 0 or higher | Reward +1 hero with a free recharge based on the ranking of the heroes with the highest EXP within the account. |
TP 10,000 or higher | Reward +2 hero with a free recharge based on the ranking of the heroes with the highest EXP within the account. |
TP 40,000 or higher | Reward +3 hero with a free recharge based on the ranking of the heroes with the highest EXP within the account. |
TP 80,000 or higher | Reward +4 hero with a free recharge based on the ranking of the heroes with the highest EXP within the account. |
… | … |
EXP in the account; Accumulated amount of EXP (level)
โ Energy Time

Energy Time refers to a system where you can hunt without using up energy. You can purchase Energy Time potions in the store, and once used, it will be applied for one week (7 days), with one hour of usage per day.
The time is checked every time you log in, and there may be some minor discrepancies (in seconds) during the login and logout process. Energy Time is applied to the “account”.
However, to prevent abuse when using Energy Time, a drop rate reduction rule based on the level difference is applied. (A function that reduces the drop rate and EXP acquisition amount when hunting monsters that are lower level than ‘me’.)
Example: If a monster that is 6 levels lower than ‘me’ has a 3% chance of dropping an item, it will drop at a rate of 1.5% during Energy Time.
๐
์๋์ง ํ์์ ์๋์ง๊ฐ ๋ณ์ง ์๋ ์ํ๋ก ์ฌ๋ฅ์ด ๊ฐ๋ฅํ ์์คํ
์ ์๋ฏธํฉ๋๋ค. ์ด๊ฒ์ ์์ ์์ ๊ตฌ๋งคํ ์ ์์ผ๋ฉฐ, ์๋์ง ํ์ ํฌ์
์ ์ฌ์ฉํ๋ ์์ ์ผ๋ก๋ถํฐ 1์ฃผ์ผ(7์ผ)๊ฐ, ๋งค์ผ 1์๊ฐ์ฉ ์ ์ฉ๋ฉ๋๋ค.
์๊ฐ์ ์ ์ ์ ๋ง๋ค ์ฒดํฌ๋๋ฉฐ, ์ ์ ๋ฐ ์ข
๋ฃ๋ฅผ ์ฒ๋ฆฌํ๋ ์๊ฐ ๋์ ์ผ๋ถ ์ค์ฐจ(์ด๋จ์)๊ฐ ์ผ์ด๋ ์ ์์ต๋๋ค. ์๋์ง ํ์์ ‘๊ณ์ ’์ ์ ์ฉ๋ฉ๋๋ค.
๋จ, ์๋์ง ํ์ ์ฌ์ฉ ์ ์ด๋ทฐ์ง ๋ฐฉ์ง๋ฅผ ์ํด ์๋์ ๊ฐ์ ๋ ๋ฒจ ์ฐจ์ด ๋ณ ๋๋๋ฅ ์ ํ ๋ฃฐ์ด ์ ์ฉ๋ฉ๋๋ค. ( ‘๋’ ๋ณด๋ค ๋ฎ์ ๋ ๋ฒจ ๋ชฌ์คํฐ๋ฅผ ์ฌ๋ฅํ ๋, ๋๋๋ฅ ๋ฐ EXP ํ๋๋์ ๊ฐ์์ํค๋ ๊ธฐ๋ฅ )
*์ : ๋๋ณด๋ค 6๋ ๋ฒจ ๋ฎ์ ๋ชฌ์คํฐ ์ฌ๋ฅ ์, ๋ชฌ์คํฐ๊ฐ ๋๋กญํ๋ ์์ดํ
์ด 3%์ ํ๋ฅ ์ ๊ฐ์ก๋ค๋ฉด, ์๋์ง ํ์ ์ํ์์๋ 1.5% ํ๋ฅ ๋ก ๋๋๋จ.
๐
ใจใใซใฎใผใฟใคใ ใฏใใจใใซใฎใผใๆฏๆธใใชใ็ถๆ
ใง็ฉ็ใๅฏ่ฝใชใทในใใ ใๆๅณใใพใใ ใใใฏใทใงใใใง่ณผๅ
ฅใงใใใจใใธใผใฟใคใ ใใผใทใงใณใไฝฟ็จใใๆ็นใใ 1 ้ฑ้๏ผ7 ๆฅ๏ผใๆฏๆฅ 1 ๆ้ใใค้ฉ็จใใใพใใ
ๆ้ใฏๆฅ็ถใใจใซใใงใใฏใใใๆฅ็ถใใใณ็ตไบๅฆ็ไธญใซไธ้จ่ชคๅทฎ๏ผ็งๅไฝ๏ผใ็ใใใใจใใใใพใใ ใจใใซใฎใผใฟใคใ ใฏใใใขใซใฆใณใใใซ้ฉ็จใใใพใใ
ใใ ใใใจใใซใฎใผใฟใคใ ไฝฟ็จๆใฎใขใใฅใผใธใณใฐ้ฒๆญขใฎใใใไปฅไธใฎใฌใใซๅทฎๅฅใใญใใ็ไฝไธใซใผใซใ้ฉ็จใใใพใใ (‘ใญ’ใใไฝใใฌใใซใขใณในใฟใผใ็ฉใๆใใใญใใ็ๅใณEXP็ฒๅพ้ใๆธๅฐใใใๆฉ่ฝ)
*ไพ:่ชๅใใ6ใฌใใซไฝใใขใณในใฟใผ็ฉใใฎๆใใขใณในใฟใผใใใญใใใใใขใคใใ ใ3%ใฎ็ขบ็ใๆใฃใฆใใใฐใใจใใซใฎใผใฟใคใ ็ถๆ
ใงใฏ1.5%ใฎ็ขบ็ใงใใญใใใใใใ
Level gap | Applicable drop rates | Applicable EXP rates |
-1 | 100% | 100% |
-2 | 100% | 100% |
-3 | 90% | 90% |
-4 | 75% | 75% |
-5 | 60% | 60% |
-6 | 50% | 50% |
-7 | 40% | 40% |
-8 | 30% | 30% |
-9 | 20% | 20% |
-10 | 10% | 0% |
โ Energy consumption by Lv.
The EXP values required to spend 1 energy based on the hero’s level.
(EXP obtained through PK leverage bonus is not included in energy consumption.)
๐
์์
์ ๋ ๋ฒจ์ ๋ฐ๋ผ 1 ์๋์ง๋ฅผ ์๋นํ๋๋ฐ ํ์ํ EXP ๊ฐ์
๋๋ค.
(PK ๋ ๋ฒ๋ฆฌ์ง ๋ณด๋์ค๋ก ํ๋ํ๋ EXP๋ ์๋์ง ์๋น์ ํฌํจ๋์ง ์์ต๋๋ค.)
๐
ใใผใญใผใฎใฌใใซใซๅฟใใฆใ1ใจใใซใฎใผใๆถ่ฒปใใใใใซๅฟ
่ฆใชEXPๅคใงใใ
(PKใฌใใฌใใธใใผใในใง็ฒๅพใใEXPใฏใจใใซใฎใผๆถ่ฒปใซๅซใพใใพใใใ)
level | EXP required to level up | loot_exp_dec_energy | loot_collection_dec_energy |
1 | – | 250 | 10 |
2 | 800 | 250 | 10 |
3 | 1,700 | 253 | 10 |
4 | 2,500 | 264 | 10 |
5 | 3,000 | 299 | 10 |
6 | 7,466 | 353 | 10 |
7 | 8,240 | 409 | 10 |
8 | 12,817 | 501 | 10 |
9 | 17,963 | 601 | 10 |
10 | 29,442 | 757 | 10 |
11 | 41,222 | 926 | 10 |
12 | 72,000 | 1,200 | 10 |
13 | 109,207 | 1,539 | 10 |
14 | 141,803 | 1,973 | 10 |
15 | 198,670 | 2,498 | 10 |
16 | 347,291 | 3,285 | 10 |
17 | 461,692 | 4,174 | 10 |
18 | 577,876 | 5,263 | 10 |
19 | 741,787 | 6,845 | 10 |
20 | 1,070,550 | 8,713 | 10 |
21 | 1,501,090 | 10,872 | 10 |
22 | 2,615,055 | 13,410 | 10 |
23 | 3,683,639 | 16,113 | 10 |
24 | 6,086,888 | 19,041 | 10 |
25 | 7,812,500 | 22,164 | 10 |
26 | 9,379,712 | 25,417 | 10 |
27 | 11,228,348 | 29,106 | 10 |
28 | 13,405,209 | 33,289 | 10 |
29 | 15,964,519 | 38,029 | 10 |
30 | 18,969,064 | 43,398 | 10 |
31 | 24,090,495 | 50,508 | 10 |
32 | 33,923,561 | 60,046 | 10 |
33 | 63,266,942 | 71,324 | 10 |
34 | 83,428,246 | 84,657 | 10 |
35 | 102,462,294 | 100,120 | 10 |
36 | 130,287,487 | 120,927 | 10 |
37 | 191,323,423 | 161,389 | 10 |
38 | 271,384,138 | 213,849 | 10 |
39 | 498,062,189 | 287,076 | 10 |
40 | 709,382,338 | 369,470 | 10 |
41 | 1,217,850,775 | 454,602 | 10 |
42 | 1,555,848,000 | 544,765 | 10 |
43 | 1,774,918,889 | 639,352 | 10 |
44 | 2,021,388,375 | 737,292 | 10 |
45 | 2,387,528,475 | 841,842 | 10 |
46 | 3,041,038,774 | 976,104 | 10 |
47 | 4,024,705,967 | 1,145,534 | 10 |
48 | 5,756,827,302 | 1,346,967 | 10 |
49 | 7,055,039,065 | 1,583,159 | 10 |
50 | 9,344,619,515 | 1,850,274 | 10 |
โ Damage penalty with 0 energy
When energy reaches 0, a damage reduction penalty is applied during PK and hunting.
๐
์๋์ง๊ฐ 0์ด๋๋ฉด PK ๋ฐ ์ฌ๋ฅ ์, ๋ฐ๋ฏธ์ง ๊ฐ์ ํจ๋ํฐ๊ฐ ์ ์ฉ๋ฉ๋๋ค.
๐
ใจใใซใฎใผใ0ใซใชใใจใPKใ็ฉ็ไธญใซใใกใผใธๆธๅฐใใใซใใฃใ้ฉ็จใใใพใใ
PK level | zero_energy_damage_to_PC (%) | zero_energy_damage_to_NPC (%) |
0 | 100 | 50 |
1 | 98 | 50 |
2 | 96 | 50 |
3 | 94 | 50 |
4 | 92 | 50 |
5 | 90 | 50 |
6 | 88 | 50 |
7 | 86 | 50 |
8 | 84 | 50 |
9 | 82 | 50 |
10 | 80 | 50 |
โ Appendix – Hero EXP table