
XTO Coin Whitepaper v.1.1
Check out XTO Coin’s white paper in the pdf below.
The whitepaper is updated periodically.
How to get XTO Coins

Earn Gold by hunting and playing, then swap it for XTO with Banker Yeyilel in town. You need this week’s Weekly Swap Quests, an NFT Hero and a connected wallet. For all requirements, rates and limits, see our Game Guide: What is XTO · XTO Swap · Weekly Swap Quests.
Gold > XTO Swap

When you swap Gold for XTO, the Gold is taken from your account and the XTO is sent to your connected wallet. You do not need to approve anything in your wallet, and there is no BNB fee. All Gold paid for the swap is burned.
XTO > Gold Swap

Swapping XTO for Gold works like buying Gold on BNB Smart Chain. You approve the transaction in your wallet and pay a network fee in BNB. This fee is a cost of the BNB Smart Chain network, and EXTOCIUM cannot change it.
Our Mission
Everyone has the same resource: time. Time spent in one place cannot be spent anywhere else, and that is why the time players invest in a game can carry real value.
For more than 20 years, Korean MMORPGs have shown this. Their in-game currencies and items held value long before the term “Play to Earn” existed, because players put their time into them.
Our job is not to invent future technology. It is to make a good game, and to let players connect their in-game currency with crypto safely. We build EXTOCIUM on three principles.
1. Competition
Players compete for territory and power, and factions form around that competition. Competition uses a lot of currency and keeps the market active. Some players want to grow faster, so trading time with other players becomes a natural part of the world.
2. A world that does not reset
Time gains value as it builds up. Seasonal resets would erase that, so the world of EXTOCIUM keeps going, and what players build stays with them.
3. Earn and Burn
Players earn currency by hunting, then spend it on equipment and skills to take on stronger enemies. Earning and spending must keep turning in a cycle. Gold paid for XTO swaps is burned as part of this cycle.
Our goal is a protocol economy inside an MMORPG: an economy built on voluntary agreements between players, where the value created in the game is shared between players and developers.
