✅06.13 Balance Patch


🌈Hello, We are EXTOCIUM.🌈

👉 🕔KST : 2025-06-13 04:00 PM

A temporary server maintenance will be conducted for a game update.
Estimated duration: approximately 5 minutes — please plan your gameplay accordingly!😎

💣 System Updates

  • Added the ability to test Sword of Light at Rooftop Gym.
  • Removed Black Hole-type skills from PC-type monsters.
  • Partially fixed a bug where projectile afterimages remained on the screen.
  • Fixed an issue where XTO Tickets could not be purchased.

❄️ Frost War Score System Rework

  • Introduced a new point-based ranking system replacing PK-only counting:
    • Capture Stone Contribution: 50 points
    • Gate 1 Contribution: 20 points
    • Gate 2 Contribution: 20 points
    • PK: 20 points
    • Total score determines the Top Player ranking.
  • The former PK ranking panel has been replaced with the Top Player panel.
  • Top Player and Team Victory rewards are now equalized to emphasize team contribution.

🪓 Skill Combo System Changes

  • Melee combo multi-hits are now counted per hit, rather than per skill.
  • If combo skills are skipped, the sequence continues:
    1 → 2 → 3 → … → 9 → 1 → 2…
  • Moon Storm also applies combo count per hit.
  • As combo chaining has become easier, MP cost, melee skill range, and damage have been adjusted downward.
  • Base MP cost of combo skills has been increased by 20 for each skill.

⚙️ Skill Balance Changes

  • Basic attack range restored: 4.5m → 4.6m
  • All melee skills except dash skills: range reduced by 0.2m
  • Reload time reduced by 1s for Melee, Projectile, and Location-type Hero Skills
  • For instant-cast Location-type skills, a 0.5 second delay has been added.
    (Applies to: Babylon’s Roar, Red Bombardment, Earth’s Teaching, Life is Thorny)
  • Minimum MP cost has been changed from 45 → 55.

📦 Reload Count Testing

  • The following skills:
    Throwing Bombs, Life is a Thorny Road, Teachings of the Earth, Babylon's Cry, Red Bombardment, Will Destroy, Let’s Study, Lullaby, Suhyangmi, Wrong Mana Ball, Absolute Fear, Dracula, Extocium, Guardian of Light, Full Moon, Blue Lightning
    → Reload count: 2 → 3
  • The following skills:
    Destroying Star, Rage, End of the World, Water Storm, War of Words, Mana Error, Star Shot, Burst Shot
    → Reload count: 3 → 4, MP base cost: +10

📉 Additional Skill Tweaks

  • High Tide: Reload time 14.4s → 13.4s
  • Piercing a Thorn: Knockback changed to Stun, World Cooldown 1.8s → 2.4s, Reload time 8.6s → 9.8s

🔁 Continuous Hit Test

To bring back greater strategic variety, previously OP-rated continuous hit skills are being revived under test:

Projectile:

  • Destroying Star, Rage, End of the World, Water Storm, War of Words, Mana Error, Star Shot, Burst Shot
    → World Cooldown: 0.6s → 0.1s

Melee:

  • Annihilation, Rain of Destruction, Power Attack, Point Attack, Needle Shot, Mana Blade, Half Moon
    → World Cooldown: 0.6s → 0.1s

⚠ Note:
Due to possible synergy with future critical accessory systems, continuous hit skill damage may be further adjusted depending on test results.


📝 Development Notes

We are currently finalizing major structural changes to the game system!

  • Upcoming system will address long-standing issues such as:
    • PK vs Non-PK imbalance
    • Low-level vs High-level gap issues
  • The new system aims to:
    • Activate the entire field without complex exception handling
    • Normalize PK as part of natural content, while lowering entry burden
    • Continuously provide meaningful gameplay goals

📮 Further details will be shared through a Dev-Letter soon!


✨ As always, thank you for your continued passion and trust!
Stay tuned for more structural improvements to Asterica’s evolving world.
— Team EXTOCIUM 🪽

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